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Thanks to all the fans for your support. Special thx to those who are sending comments/feedback. It is appreciated.

Johnny B @Johnnybdesign

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It's useful if an enemy is going to unleash a multi turn attack that would normally kill you (see Epic Battle Fantasy and Zombie Goku's Spirit Bomb).

To put it simply, whenever I play hardcore RPG's defend is an option to block a heavy attack as if the opponent is charging up for a heavy attack. As it would be "smart" to be on defend rather than hack n slash an opponent that you know that your not gonna be able to knock out before he splashes that huge beam on you. Hope this helps ;)

This game is gonna be awesome ;]

But... what happened to your greenskin legions game? O_o

Whens agent scarecrow 3 coming out, or have you scraped it?

Guys dont get your hopes up, with this game, he said he was gonna do an agent scarecrow 3... 3 years ago

i want to play the game on the picture

ughh...a RPG game?
Doestn really sounds like you,I mean...you usually make interactive mystery/puzzle games,and that`s really a turnout u know...

"Why re-invent the wheel, right?"

Ah.. because the wheel... ah.. sucks???? :P

No seriously though. It's not a bad idea to follow a design most fan of the genre are familiar with, but make sure its stays fun.

Instead of the Defend option, you can have a Special option. That Special option defers from one character to another (if you are playing with a party of characters). So you can have "Defend" as one character's Special, while "Dodge" for another, and "Counter" for the next, and so on. Check the FF series, they like to use that a lot.

Looking forward to the game man. Good luck :)

In a game I'm working on defend gives the player a second health bar that regenerates and gives them a buff depending on what shield they have equipped.

Ever heard of 7th Saga/Elnard? It gives an offensive bonus following a "defend" round.

Otherwise, there's not really much use defending.