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Johnnybdesign

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Johnnybdesign

Age/Gender: n/a, Male
Location: New York, NY

Thanks to all the fans for your support. Special thx to those who are sending comments/feedback. It is appreciated.

Newgrounds Stats

Sign-Up Date:
1/24/06

Level: 17
Aura: Evil

Rank: Police Officer
Blams: 378
Saves: 180
Rank #: 12,224

Whistle Status: Normal

Exp. Points: 3,150 / 3,210
Exp. Rank #: 5,971
Voting Pow.: 5.93 votes

BBS Posts: 30 (0.03 per day)
Flash Reviews: 25
Music Reviews: 3
Trophies: 4
Stickers: 0

Latest Flash Reviews

25 Reviews | 1 w/ Response

Score: 10
Deep Sexy Space

"Awesome"

submission: Deep Sexy Space
date: May 29, 2008

Wow! I am speechless.

That was great. The animation was flawless, the artwork was great...
The movie was well thought out and you've put a lot of attention to details.

The only problem is that, in real life, aliens are green. Not red ;)
I know cuz I am a shape-shifting robot from the future.

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Score: 8
Tactical Assassin 2

"About the glitch in #9"

date: May 19, 2008

Just in case you didn't understand the nature of the glitch:

Shooting is disabled while the animation is running... However, I believe that you still fail if time runs out and the animation is not completed. When you come back to the mission for your second try, shooting is still disabled. You forgot to turn it back on.

I also encountered that glitch. I had the three guys distracted and the animation started but the mission failed for an unknown reason (which I assumed is "time run out"). I couldn't do anything on subsequent attempts. I've tried everything (unequiped, equiped etc...) but nothing worked.

That leads me to another way to improve the game: tell us why we failed at a mission. Right now, we are left out of the blue, not knowing why we failed.

The game was great but felt like it was put together in a hurry. The backgrounds were not that nice. Animations were minimal. There were almost no innocent people to dodge and having more complex scenes (with by-passers, animated and more detailed background) would have been a plus.

The vast choice of guns is great but the player is left with no information as to why he should upgrade and if this is necessary at all for any mission.

Nine missions is relatively short.

The controls are not the same throughout the game: spacebar is used to go through certain screens while clicking is mandatory for other screens that look pretty similar. "Uniformizing" it would be great and make it more intuitive.

You've got a great game there though. I like the music, the story, the shooting scenes are still fun and addressing the aforementioned qualms would just make this beyond perfect, imo.

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Score: 10
crossroads in the sky

"Awesome!"

date: May 9, 2008

That was great! Awesome!

Visually, it was perfect. I like the colors, the lighting, the camera angles. It was stunning.

The story was pure awesomeness and I don't understand why people are despising it in their reviews... IT IS AN AWESOME METAPHOR, JUST LIKE REAL LIFE: When a girl falls in love with a guy... and the first thing you know, she wants to change him.

Listen y'all girls: you can't tame me. Don't even try. I am born a rebel and I'll stay free.

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Latest Audio Reviews

3 Reviews | 2 w/ Responses

Score: 10
Your Dead

"As usual...."

submission: Your Dead
date: April 25, 2008

Awesomeness is unleashed.

April 25, 2008

Author's Response:

Hey man!!!

thank you! how is that game coming along?

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Score: 10
vines

"wow, re-wow, and more wow."

submission: vines
date: March 11, 2008

This song is awesome. I love it.

Artist favorited

March 11, 2008

Author's Response:

thanks dude :)

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Score: 10
TeknoGhost Part I

"Great track"

submission: TeknoGhost Part I
date: June 4, 2007

Hi, I am a fan of D'nB music.

This track is awesome, I like the build-up.

I am scouting for music to incorporate into my games.
Plz, have a look at Agent Scarecrow and let me know if you would be interested to collaborate on future episodes of the series.

You can drop me a mail at agentscarecrow at gmail.

JB

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